There are five Long-term problem types, ranging from a more technical to a more artistic focus. New problems are published at the beginning of each school year. Then, the team has almost half a year to create its solution and style elements before the scheduled competition.
Have a look at past problems throughout OM's 40 year history.
Teams must build one large (which a team member may sit on) or several small vehicles and drive through a course. The presentation has to fit a certain theme, which the team may elaborate upon.
Teams must build technical devices that fulfill certain tasks. This is incorporated into a play that fits a certain theme. Often, the presentations are supposed to include be humorous.
In the Classics Problem, teams deal with a history, literary or art history theme. For example: history must be re-written or art works must be reproduced. Every year is is a new surprise.
In this problem, teams must build a structure using balsa wood sticks and glue, which later will be tested on how much weight it can hold. The requirements are different every year. The record is more than 1000 kg on a 15 gram structure.
In this problem, teams often must prove their performance skills. There are fewer limitations and more possibilities. Teams may give their creativity free rein.
Style is the elaboration of the Long-term problem solution. This category provides teams with the opportunity to showcase their skills and to incorporate their interests into their solutions.
Style can be art, music, dance, humor, engineering, costuming, creative writing, creative use of materials, and on and on.
Creative opportunities often present themselves unexpectedly, so the ability to think on your feet is one of the most important skills a person can acquire. Our Spontaneous problems offer a way to hone that skill.
At competition, every team solves a Spontaneous problem. Teams are presented with a problem that is verbal, hands-on, or a combination of both. On average, they have 10 minutes to read the problem and solve it.
Interested in practicing Spontaneous problems? Join us during Spontaneous Day this fall!
Teams are required to give verbal responses. They may incorporate improvisation or dramatization. Teams are scored for common and creative responses.
Teams are required to physically create a tangible solution out of the provided material. Each hands-on problem has its own specific scoring categories.
Teams are required to create a tangible solution and include some type of verbal component, for example, creating a story about the solution.